Reduced amount of pellets in a right click shot from 15 > 5.Updated damage curve for both primary and alt-fire.Decreased spread on Alt-fire (right-click) 3.4 > 2.0.Primary fire (left-click) bullet spread decreased 3.4 > 2.6.The alt-fire's significant reduction in pellet count is a trade off to being able to extend the range as much as it does for a shotgun. The spreads are reduced on both to increase reliability and smooth the damage curve. The right click should be more of a tool you can use when you can't get into that effective left-click range, or you just need some reliable chip damage. We want to focus the Bucky more on it's actual primary firing mode (left click) and make that the strength you try to optimize when choosing a bucky vs its alternate firing mode (right-click). Killjoy can now pick up deployed Nanoswarm grenades during the buy phase to get the charge back Yoru can now reactivate Gatecrash while in Dimensional Drift Visuals for visibility range added to the moving fragment The range at which the Gatecrash fragment is revealed from stealth decreased 7m > 4m Lifetime of the Gatecrash fragment increased 20 seconds > 30 seconds Gatecrash is no longer refreshed on kills and is instead replenished every 35 seconds Blindside (Q)įlash activation time decreased 0.8> 0.6 seconds Although Yoru is a unique duelist on the roster, both in pace and in playstyle, we think he should still be a strong contender for good compositions and want to ensure the value he offers to his team is more consistent throughout a match. Yoru carries a fantasy that you’ve been excited to see through, but we believe a few restrictions have made it harder to access. In custom games with cheats and infinite abilities enabled, Poison Cloud’s landing location is shown on the minimap while equipped In custom games with cheats and infinite abilities enabled, Viper can hold down “activate” on Poison Cloud and Toxic Screen to recall them If active when Viper dies, Toxic Screen now remains up for an additional 2 seconds before deactivatingįull blind distance from the wall increased to better match the blind distance from the edge of smokes If active when Viper dies, Poison Cloud now remains up for an additional 2 seconds, or until Viper runs out of fuel. When out of Viper’s cloud, delay before health regen decreased 2.5 > 1.5Ĭan now immediately be redeployed when picked up, but grants a temporary charge instead of a permanent charge While in cloud, Decay over time decreased 15 > 10 Their decay level increases the longer they remain in contact with toxin. Toxin (passive)Įnemies that cross through Viper's Poison Cloud, Toxic Screen, or Viper's Pit are instantly inflicted with at least 50 decay. Paired with a couple other buffs and some new tools for learning and practicing lineups, we’re excited to see if Viper can deliver on the deadly impact she promises while solidifying her spot on our roster. The updates to Toxin should also project more threat on enemies who consider pushing her smoke and will hopefully add a significant bite to her marque Toxic Screen. She should claim ground with force and dare opponents to challenge her. When compared to other Controllers, we want Viper to make big, committed decisions that truly alter the map and how both sides plan around her influence. We looked at a lot of possible changes for her, but ultimately landed on changes that pushed what makes Viper’s play pattern unique and still resonate with her theme. In the wake of Masters we’re introducing some bigger updates to our Agents, with Viper first in line. Valorant 2.06 Patch Notes AGENT UPDATES VIPER The popular Bucky shotgun has been altered as well, with a tighter spread on both its firing modes, and less pellets on its right-click, which is a significant nerf. Though his Gatecrash teleport is now on a 35-second refresh timer rather than resetting on kills, the fragment's lifetime has increased to 30 seconds. Yoru has received more straightforward changes, with his Blindside flash now lasting longer and taking less time to activate. By clicking 'enter', you agree to GameSpot's
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